Getting Set Up
In this section you will find out how to set up the plugin in your project
Last updated
In this section you will find out how to set up the plugin in your project
Last updated
Tip: make sure that you already have basic shooting logic (e.g. semi, auto, and burst firing) implemented in your project.
Download and install the plugin to your preferred Unreal Version. Then make sure to enable the plugin in the project settings.
Download the to get weapons, curves, and data examples.
Open up your Unreal project. Now let's configure the PRAS plugin settings.
Go to Edit/Project Settings/Plugins/RecoilAnimation:
Curves Save Path - defines where recoil curves will be saved. This is useful when you want to extract recoil animation from the normal keyframed animation (e.g. firing motion).
Data Save Path - defines where the Recoil Data Assets will be saved. Works only if the Create Data Asset If Null is true.
To integrate the PRAS into your project you will need to follow 2 main steps: